2 Look OLL

Assumes you have completed the First 2 Layers (F2L). Goal is all yellow top face. This is called the 2 Look method because you solve for the first part (top, yellow cross), look at the cube again and sovle for the second part (the corners). The benefit is fewer patterns and algorithms to memorize, the downside is more steps.

2 Look OLL Edge orientation

Goal is top cross.
CW corner rotation with UFL staying fixed. F (R U R' U') F'
f (R U R' U') f'
[F (R U R' U') F'] [f (R U R' U') f']

2 Look OLL Corner orientation

Goal is all yellow top face.
mu pattern, Sune
R U R' U R U2 R'
inverse mu pattern, anti-Sune
L' U' L U' L' U2 L
inverse mu pattern, anti-Sune
R' U' R U' R' U2 R
Car
F (R U R' U') (R U R' U') (R U R' U') F'
Blinker, pi pattern
[f (R U R' U') f'] [F (R U R' U') F']
Headlights
(R2 D) (R' U2) (R D') (R' U2 R')
Bug eyes
(r U R' U') (r' F R F')
Double Square
F' (r U R' U') (r' F R)

2 Look PLL

2 Look PLL Corner Positioning

CW corner rotation with UFL staying fixed. Corners CW
x [(R' U R') D2] [(R U' R') D2] R2 x'
CCW corner rotation with UFR staying fixed. Corners CCW
x [(L U' L) D2] [(L' U L) D2] L2 x'

2 Look PLL Edge Positioning

CW edge rotation with UB staying fixed. Edges CW
F2 U M' U2 M U F2
CCW edge rotation with UB staying fixed. Edges CCW
F2 U' M' U2 M U' F2
opposite edge swap Swap opposite edges.
M2 U M2 U2 M2 U M2
adjacent edge swap Swap adjacent edges diagonally NE.
M2 U M2 U M' U2 M2 U2 M' U2

Other PLL

sword Sword; swap diagonal corners and edges by BLU.
F R U' R' U' (R U R' F') [(R U R' U') (R' F R F')]
right T Right T
[(R U R' U') (R' F) (R2 U' R') U' (R U R' F')
right X Right-leaning X, or two's on right
[(R' U L') U2 (R U' L)] [(R' U L') U2 (R U' L)] U'
left X Left-leaning X, or two's on left
[(L U' R) U2 (L' U R')] [(L U' R) U2 (L' U R')] U
right opening jaw Right-opening jaw
(L U2' L' U2') (L F') (L' U' L U) (L F) L2'U
left opening jaw Left-opening jaw
(R' U2 R U2) (R' F) (R U R' U') (R' F') R2 U'
back right Back right
(R U R' F') [(R U R' U') (R' F) (R2 U' R') U']
back left Back left
(L' U' L F) [(L' U' L U) (L F') (L2 U L) U]
parallel diagonal Parallel diagonal
(R' U R' d') (R' F') (R2 U' R' U) (R' F R F)
parallel corners Parallel corners
x' (R U' R') D (R U R') D' (R U R') D (R U' R') D'
parallel edge and corner Parallel edge and corner
(R' U2 R' d') (R' F') (R2 U' R' U) (R' F R U' F)

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